Program

november 15, 2024

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cage stage

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10:00 - 11:00

TBC

Die Grunen Panel

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11:15 - 12:00

Mirrors of Meaning and Play:

Leveraging player expectations, biases and narrative stereotypes

panelists:

  • Shirley McPhaul
    Independent Research
    Freelance

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12:15 - 13:00

Of Words and Cats:

A Helpful Guide to Localization for Game Developers

panelists:

  • Anett Enzmann
    Translator
    Freelance
  • Andreas Gruner
    Translator
    Freelance

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13:15 - 14:00

How to F*ck Up Your Console Launch

Before You Even Start Porting

panelists:

  • Joni Lappalainen
    CEO and co-founder
    Dreamloop Games

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14:00 - 15:00

LUNCH BREAK

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15:00 - 15:45

Believable Creature Design

for Video Games

panelists:

  • Aina Theede
    Illustrator/Concept Artist
    Freelance

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16:00 - 16:45

Game vs. Product:

Why your Game should become a Product and How you can achieve that

panelists:

  • Jenni Wergin
    Creative Producer
    Headup

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17:00 - 17:45

Creating a Game Solo

René Rother (Children of the Sun)

panelists:

  • René Rother
    Indie Developer
    Children of the Sun

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18:00 - 18:45

Audio Design & Foley in Games

panelists:

  • Simone Nowicki
    Goethe-Universität Frankfurt

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