Berlin's Gaming Festival - Alte Münze

Berlin's Gaming Festival

One of Europe’s fastest-growing gaming, industry, and community events.

Business Days 5th & 6th
Public Days 7th & 8th

Early Bird Tickets Now Available!

CALL FOR SPEAKERS!

Become a speaker or mentor at Games Ground

Ready to share your knowledge and join an incredible lineup of global industry professionals? Our call for speakers and mentors is open until the 19th of June! Whether it’s a solo talk, a lively panel, or a hands-on workshop or inspiring mentoring sessions, bring your ideas and insights to shape the future of game development.

SUBMISSION FOR 
LIMITED FREE INDIE 
ISLAND SPOTS!

Don't miss your chance – apply now and put your game in the spotlight at Games Ground!Spots are limited, so get in early and make your mark!

APPLY HERE
A Webinar Series

GG SIDE QUESTS WITH EXPERTS FROM BLIZZARD AND DISCORD

For game developers and industry professionals.

What to expect

Expertise
Expert-led sessions across multiple disciplines
Relevance
Practical insights you can apply directly to your work
Industry Wide
Topics tailored to indie developers, studios and industry professionals
Direct Access
Interactive Q&A to learn directly from our experts
Learn More
Next up!
June 24, 2026 17:00

Meaningful Reasons to Wander: Creating Open World Engagement in 'Ghost of Yōtei'

After Ghost of Yotei's release, reactions online have made something very clear: players around the world find themselves so engaged with our open world content that they continue to delay their main story playthrough, sometimes for countless hours, as they instead choose to bask in the wandering ronin fantasy of our game.However, during development, this was not always how playtesters felt. In fact, there was a time when playtesters chose to skip most of our open world content while rushing into the main story instead, causing onboarding, comprehension and progression issues. So how did we manage to turn things around?Join Senior Writer and Narrative Designer, Ariadna Martinez, for a deep dive into how narrative design was instrumental in solving the challenges of engaging and retaining the player's investment in Ghost of Yōtei's open world. Discover how effective narrative design was able to identify and tackle the underlying issues that were causing players to lose interest in our open world content, allowing us to increase player retention, and ensure full investment in our core gameplay loops, progression systems, and story during those first crucial hours (and beyond) primarily through non-linear content.

SPEAKERS

Ariadna Martinez

Senior Narrative Designer & Writer at Sucker Punch Productions

Games Ground Business ticket holder will receive a link to join the webinar.
LAST YEAR's Action

GG25 AFTERMOVIE

Key Figures

GAMES GROUND 2025

6500+
Total Attendees
104
Stage Acts
4
Stages
2
Expo Halls
1
Workshop Area
127
Exhibitors
99
Game Showcases
147
Speakers
85+
Press & Content Creators
65+
Publishers/Investors
77
Mentors
90
Career 1-1 Sessions
VENUE

ALTE MÜNZE, BERLIN

Contact us!

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