Program overview

thursday * november 14, 2024

Portal stage

10:00 - 10:45

Effective Asset Management

in Unity with Addressables

Moderator:

description:

Learn how to leverage the Addressables system in Unity to manage your game assets, allowing fast content delivery and updates. Then, delve deeper into advanced techniques to optimise runtime performance and memory usage, and to update your game on the fly.

speaker:

Attilio Carotenuto
Technical Lead
Unity

11:00 - 12:00

Press F to Empathise.

The Importance of Social Skills for Being a Producer

Moderator:

description:

What a producer does depends heavily on the context. AAA, AA and indie companies all have their own affordances on planning and running projects. However, all three have one thing in common: Being a good producer means having the ability to empathise. While it is normal to learn and discuss different project management frameworks like Waterfall, Agile or more specifically Kanban and Scrum, we rarely talk about the essential social skills producers require to tackle everyday tasks and challenges. This panel talk is focusing on exactly this. Three producers from AAA, AA and indie companies will share and discuss how they make and facilitate decisions, how they deal with different conflicts and how leading a team means learning to understand how each team member feels and acts.

speaker:

Rüdiger Brandis
Producer
Playing History
Marilena Cassetta
Producer
Crytek
Lucas Maria Blatz
Producer
Deck13

12:15 - 13:15

Deal or No Deal:

What Makes Publishers and Devs Turn Away

Moderator:

Katerina Burbela
Business Development Manager
Homa

description:

This panel brings together experienced publishers and indie studios to discuss the red flags and factors that cause each side to step back from potential partnerships, including immediate signs that make them turn away. From problematic communication and unrealistic demands to creative differences and risky financial terms, the panel will explore the common issues that lead to breakdowns in negotiations. Attendees will learn how to recognize deal-breakers early on and avoid pitfalls to foster successful collaborations.

speaker:

Michał Gembicki
PC Publishing Expert, Consulant & Advisor
Ex-CD Projekt, Ex-Klabater and Ex-Chimera
Adam Snook
Head of Business Developement
Kwalee
Christina Barleben
CEO & Creative Director
Thoughtfish
Jan Halwe
Business Development Manager
ByteRockers' Games
Jeannie Odreman
Director of Publishing
gamigo

13:30 - 14:00

How To Get Your Game Funded

by Medienboard Berlin-Brandenburg

Moderator:

description:

Developing your own game presents developers with financial challenges. This is where Medienboard Berlin-Brandenburg comes to the rescue as your support class by funding games start-ups and established studios. Joscha and Amanda (maybe together with a special guest…) will explain what steps you need to take and what requirements you have to fulfill to secure funding for your project.

speaker:

Joscha Neumann
Funding Manager Games
Medienboard Berlin-Brandenburg
Amanda Förtsch
Funding Manager Games
Medienboard Berlin-Brandenburg

14:00 - 15:00

LUNCH BREAK

Moderator:

description:

speaker:

No items found.

15:00 - 16:00

Shifting Gears:

Pivoting Strategies for Studio Growth and Survival

Moderator:

description:

In today's fast-changing gaming landscape, studios are facing unprecedented challenges that require strategic shifts and new approaches. This panel will explore how studios can adapt their business models to overcome obstacles and seize new opportunities. Topics will include co-development partnerships, business model diversification, government support, and innovative revenue streams. Attendees will gain actionable insights and strategies to help their studios navigate uncertainty and position themselves for long-term success.

speaker:

Benjamin Feld
Studio Director
Thera Bytes
Rico Nemetz
Development Director and Co-Founder
PainDevs
Ulrike Küchler
CEO & Co-Founder
Gamebook Studio
Thierry Baujard
Co-founder
SpielFabrique
Jasmin Karatas
Founder
Jasmin Deniz Karatas | RAW-R

16:15 - 17:15

The Power of Allyship:

How Allies Can Drive Change in the Gaming Industry

Moderator:

Madeleine Egger
Head of Womenize!
Booster Space

description:

This panel would focus on the role of allies in driving forward diversity and inclusion efforts in the gaming industry. The conversation would explore how individuals in positions of privilege can use their influence to advocate for marginalized communities. Key Discussion Points:•What it means to be a true ally: moving beyond words to meaningful action.•Practical ways that leaders and colleagues can advocate for underrepresented groups, both in the workplace and in game development.•The importance of allyship in creating a culture of inclusion and respect.

speaker:

Ruth Lemmen
Interim Management + Coaching
Self Employed
Sérgio Laranjeira
Chief Technology Office
Metacore
Leonie Wolf
Associate Art Director & Technical Animator
Maschinen-Mensch, Freelance stage & live host
Valentina Birke
Director
Indie Arena Booth

17:30 - 18:30

Transparency in Salaries

Impact on Game Dev Culture

Moderator:

description:

Hear from studio representatives who’ve embraced open salary policies and those who haven’t. Discover how transparency can shape company culture, team dynamics, and industry standards.

speaker:

Christiane Gäb
Director People & Culture
InnoGames
Kristian Metzger
CEO & Founder
Stratosphere Games
Alexander Krug
Co-Founder and CEO
Softgames
Philipp Gong
Co-founder & CTO
Zeppelin Studio OG

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