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Berlin gaming
festival `24

november 14-16, 2024 alte münze

get the game to the gamers and
the industry to the community.

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GAMES GROUND
2023 RECAP!

Do you want to be a Sponsor or Partner? Apply here!

"Games Ground has set the industry ablaze with its inclusive platform, bringing developers of every caliber together alongside our invaluable players and supportive investors. As a seasoned professional, I found the mentoring sessions to be the pinnacle of the event. Whether guiding or being guided, they provided a transformative space to overcome imposter syndrome and glean insights from fellow experts. Games Ground isn't just an event; it's a catalyst for lasting innovation and collaboration in our industry."

Maria Maunula
(senior producer)

Supercell, Ex- Rovio

"It was excellent to be invited to participate in the first ever Games Ground Berlin last year - the speakers who i shared a panel with were fantastic and the audience were engaged and seemed to appreciate the subject and content too. Additionally, I got the opportunity to connect with some truly unique developers looking at a wide range of titles that would possibly have passed me by without this event. The intimate nature of the event led to great conversations. The ability to engage in mentoring and direct interaction with developers seeking advice from publishers was a really excellent addition to the program too, one that I am very keen to take part in again in 2024!"

Adam Snook
(Game Scout & Head of Business Development)

Kwalee, ex-Team17

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B2B Program Highlights!

Check out our Panels, Talks and workshops:

October 10, 2024

HIGHLIGHTED PANELS

“Artistic Alchemy: Transforming Emotions and Abstract Concepts into Stunning Visuals”

with Jane Katsubo (Larian Studios), Emily McGregor (Arrowhead), Onat Hekimoglu (Slow Bros) & Wooga.

“Women in Indie – Perspectives, Challenges, and Opportunities”

with Charlotte Cook (Team17), Ranj Vekaria (Curve Games), Megan Garrett (Lively Studio), Nina Mackie (wegame2).

“Press F to Empathize: The Importance of Social Skills for Producers”

with Rüdiger Brandis (Playing History), Marilena Cassetta (Crytek), Lucas Maria Blatz (Deck13), Nicole Stegmann (Flying Sheep Studios).

HIGHLIGHTED TALKS

“10 Empty Slides” with Rami Ismail.

“Creativity and Originality in Game Design” by Fawzi Mesmar (Ubisoft).

“How to F*ck Up Your Console Launch Before You Even Start Porting” with Joni Lappalainen (Dreamloop Games Oy).

“Emphasizing Connection: Community Management at CD PROJEKT RED” with Carolin Wendt & Ryan Schou (CD Projekt Red).

“Advanced Content Management with Unity: Live Updates Across Platforms” with Attilio Carotenuto (Unity).

“Mastering Multiplayer & Technical Hurdles (e.g. Latency, Lag, Multiple Datasets)” with Erick Passos (Photon Engine).

"How to Create a Visually Stunning Boss for Your Video Game” with Aina Theede.

“Creating a Game Solo” with René Rother (Children of the Sun).

HIGHLIGHTED WORKSHOP

“Exploring Godot: A Quickstart Guide to Game Development” with André Buse (Godot Engine).

play ground

NOV 16th

Games Ground 23

PARTNERS 2024

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